Posts
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STAK: My weird programming language for DOS games
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How I failed to make a game
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sys/iosupport.h: No such file or directory
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Automated benchmarking in GameBoy Advance homebrew
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Generating core dumps for bare-metal AArch64 programs
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Generating Makefile-like workflows with Python
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Macro expansion in Hy-based custom languages
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ARMv8: Cache coherency between code running in different exception levels
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Tracking FPGA design build metrics
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Video: Rendering with S-buffers (span buffers)
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Gallery: portal-based space partitioning
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Building an Open Watcom Linux-to-DOS cross-compiler
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A variant of Bresenham's line algorithm for edge walk triangle rasterization
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CS4954: displaying picture
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Getting started with the CS4954
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Untitled
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Untitled
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To LCD or not to LCD: befriending the ILI9163
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